Turret: Wheel

12-22-08

Accuracy is a major problem with most turrets so what most people do is use a delta gate which records the change in a value which can be used to slow down the turret which tremedously helps with the accuracy.

Spawn a phx plate then make a wheel (Wire-Physics). Make a target finder (Wire-Beacon) set to target players, but not owner. Make a beacon sensor (Wire-Beacon) with bearing output and wire it to Target-Finder:1. Make a delta gate (Wire-Control>Gate-Arithmetic) and connect it to the Beacon-Sensor:Bearing. Make an add gate and connect Add:A to Beacon-Sensor:Bearing, then connect Add:B to Delta. Make a sign (-1,0,1) gate (Wire-Control>Gate-Arithmetic) and connect it to the add gate. Make a turret (Wire-Physics) facing the same direction as the beacon sensor, then wire it to the target-finder:1. Connect the Wheel:Go to the sign gate and its done. Have fun, but don’t be a minge.

This entry was posted on Monday, December 22nd, 2008 at 7:11 pm and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

2 Responses to “Turret: Wheel”

  1. I didn’t understand the concluding part of your article, could you please explain it more?

  2. “Minge” is a common term in Garrysmod that is the equivalent to “troll” or “jerk”.

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